BioShock 4 Faces Turbulence: Layoffs, Delays, and a Leadership Shakeup

Take-Two cuts hit BioShock hard.

bioshock infinite falling art

Cloud Chamber, the studio developing BioShock 4, is undergoing a significant restructuring as Take-Two Interactive implements layoffs. Bloomberg reports that over 80 employees, or roughly 30% of the team, have been affected by the restructuring. The move has delayed the previously targeted late-2026 to early-2027 release window for the upcoming first-person action RPG.

To shepherd the project forward, 2K Games has appointed veteran producer Rod Fergusson, best known for his role steering BioShock Infinite and Diablo IV to success — as the new head of both the BioShock franchise and Cloud Chamber studio.

In a memo to staff published by Variety, 2K President David Ismailer explained that the team needed to “rework certain aspects that are core to a BioShock game” and that streamlining the development team would help refocus efforts toward quality and cohesion.

Just weeks ago, the studio already underwent a leadership overhaul after BioShock 4 failed an internal development review. Studio head Kelley Gilmore was removed, and creative director Hogarth de la Plante reassigned to a publishing role. The decision also led to the cancellation of a planned BioShock remake.

Despite over a decade in development, the project remains active. Recent job postings suggest it may be built on Unreal Engine 5 and could feature an open-world setting centered around a rumored 1960s Antarctic city known as “Borealis.”

For fans, the shakeups mean BioShock 4 will take longer to arrive, but the appointment of Fergusson signals that 2K is committed to steadying the ship. With development now refocused, the question is whether the long-awaited sequel can live up to the franchise’s legacy when it finally surfaces.


MARC MARASIGAN
MARC MARASIGAN (Editor-in-Chief)

Marc Marasigan is the founder and Editor-in-Chief of PC Gaming Spot. He's a seasoned gaming journalist who spent years covering MMOs and RPGs at MMOs.com. When he's not losing sleep over tactical shooters, obsessing about Final Fantasy, or getting eaten by dinosaurs in survival-crafting games, he's busy writing YA novels about teenagers with magical disasters and spinning beats as a professional DJ. Yes, it's a weird combo, but it makes for great conversation at parties.

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